

We Just Pressed Play: Drop Reality Begins
One that started with a simple question:
What if the physical world could talk?
After months of development, of pushing tech limits and creative boundaries, we’ve built something that turns physical products into social platforms. Not metaphorically. Literally.
We’ve optimized object scanning to make it frictionless. We rebuilt the app from the ground up—more than once. We let 50 amazing beta testers go hands-on. We asked fans, creators and influencers what they wanted from the objects they love. And they told us—loud and clear.
Now it’s time.
Drop Reality is live.
And it all starts where so many revolutions begin: on Kickstarter.
This is where we open the door to the world.
Where early believers can help build something new, something different.
At the heart of it all is STIK—the engine that makes Drop Reality possible. STIK turns any physical object into an interactive DROb (Drop Reality Object), a digital-first space where people can connect, post, explore, and even monetize.
The rules of the internet no longer apply.
This isn’t about likes or follower counts.
This is about connection through physical things.
It’s about unlocking new layers of meaning, story, value—and giving power back to the people who love the products, not just the ones who make them.
Where will this take us in 2025?
Honestly, we don’t know.
But that’s what makes it real.
It’s not scripted. It’s not polished. It’s not “perfect.”
It’s alive. And now, it’s in the world.
Let’s see how far this crazy idea goes.
Welcome to Day One. Welcome to Drop Reality.